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From Photo to Realistic 3d model in Blender, step-by-step
Rating: 4.7 out of 5(30 ratings)
194 students

From Photo to Realistic 3d model in Blender, step-by-step

Explained how to create realistic scene in Blender
Created bySime Bugarija
Last updated 6/2023
English

What you'll learn

  • I will introduce you to the free 3d program Blender
  • I will introduce you to modeling, texturing, lighting, rendering and more
  • We will create a small shop scene from the intro video from start to finish
  • I'll show you the best way to quickly model and texture in Blender anything

Course content

1 section16 lectures2h 35m total length
  • Introduction1:30

    Turn a pair of photos into a realistic Blender scene in three hours. Explore modeling, unwrapping, materials, lighting, and post-processing for beginners.

  • 01 - Projecting image on a model5:41

    Learn how to project a photo onto a 3D model in Blender using UV projection from view, adjust the object's dimensions, and apply scale for accurate texture projection.

  • 02 - Fixing UV12:16
  • 03 - The main material12:18

    Create and refine a realistic material in Blender by combining concrete textures with bump and roughness variations, using UV maps, color ramps, and mix color nodes, and preview in Cycles.

  • 04 - Glass material8:04

    Learn to build a glass material in Blender by duplicating a base material, mixing glass and diffuse shaders for transparency, and adding a musgrave bump texture.

  • 05 - Emmision materijal10:17

    Create an emission material in Blender to simulate a night atmosphere by applying a texture from Unsplash, projecting it with UV mapping, and tuning emission strength for interior lighting.

  • 06 - Neon sign5:47

    Create a neon sign in blender by duplicating a base emissive material, applying it to the sign faces, and using a noise texture with a color ramp to control glow.

  • 07 - Wireframe Modifier10:41
  • 08 - Adding details15:34
  • 09 - Overlays11:31

    Project a graffiti overlay on a wall by projecting a texture onto a plane, cut and separate parts, refine alpha, shadows, and bevels for realism.

  • 10 - Camera settings5:22
  • 11 - Ground1:55

    Build the ground scene in Blender by editing: switch to edit mode, select faces, duplicate and move along the X-axis, rotate 90 degrees about the Z-axis, and delete extra geometry.

  • 12 - Lighting3:49
  • 13 - Walls and decoration18:09

    Transform photos and photo scans into a realistic blender scene by modeling walls, applying concrete textures, arranging assets, tweaking materials and lighting, and producing final renders.

  • 14 - Compositing and lens flare13:20

    Explore Blender post-processing by using the compositing tab to apply lens distortion, chromatic aberration, glare, and glow, and mix sky lighting with a light path node.

  • 15 - Post processing19:06

    Apply post-processing in After Effects to enhance footage with volumetric blur, glow, and grain. Experiment with film looks using Kodak 800D presets, film convert, lumetri color, and subtle vignetting.

Requirements

  • Free software Blender. No previous experience is necessary.

Description

One of the most common tips for creating photorealistic scenes is to use high-quality PBR textures, which are mostly not free, but is this the best way? Using multiple textures photographed in different locations under different lighting conditions can result in a lot of work and an unrealistic result if the textures don't match well with each other.

In this tutorial, we will use a photo I took with my mobile phone on the street at a bad angle in collage with concrete texture, plus one free Photo from Unsplash for the interior and try to turn it into a realistic 3D object and scene. With these limited resources of only two photos, we will create this scene from start to finish in just 3 hours.

With this method, you can turn any photo into a realistic 3D model quickly and easily in Blender. We will talk about modeling, unwrapping, creating realistic materials, lighting, post-processing, and more. The entire process of creating scenes is recorded step by step, so the tutorial is easy to follow even for beginners. The tutorial is separated into 15 parts with an average duration of 12 minutes to make it easier to follow. This is the workflow that I have learned in the last 4 years of using Blender.

Language: English + subtitles

Who this course is for:

  • For blender beginners as well as more advanced users.